The Mythical Consumer of Worlds
A top-down level game where you consume fruits (that attack you in self-defense according to the Scientist) and escape the dungeon by collecting keys.
A once in a lifetime distortion occurred where the entity named Consumer of Worlds got created in which it's main objective is to consume the earth. One day, the entity disappeared and the only entity remained that looks like him is the knight Lucifer.
The scientist decides to prevent the planet from being consumed by taking matters into her own hands. Was she right or she wrong?
This game was made for Godot Wild Jam #83
Buttons
WASD: Move around
Left-click: Consume
Right-click: Uses shield
The red arrow is where your character is aiming.
Credits
Contributors
- DaRaKu - Programmer
- Main gameplay
- Level, object and enemy code
- lukaswbrr - Programmer
- Narrator character
- Story
- Cover image
- Screenshots
- turtletennis - Sound designer and Musician
- Made intro, level and outro music
- Ability and level visuals, sound effects,
- AndresMedina - Artist and Musician
- Made sprites for the knight, narrator, enemies
- Made main menu and game over music
Assets
Fonts
Status | Released |
Platforms | HTML5 |
Authors | lukaswbrr, DaRaKu2002, turtletennis, Anmt |
Genre | Action |
Made with | Godot |
Tags | dungeon, Godot, My First Game Jam, No AI |
Comments
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Nice game ! I got a bit confused with the hitbox of the consume ability, but once you get the hang of it, it works great !